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  Kuanan has adopted the standard of "content communication in line with the circle culture" and applied and optimized it in many practical projects. 
  Based on methodology, our key case list 
  • · Two-dimensional circle propagation

      [Yin Yang Division] "Doujin IP Marketing"
     [Forever 7th Capital] "Play Terrier Marketing"
     [Naruto] Rebirth Festival "Fento Marketing" 
  • · Rice circle spread ·

      [Xinqian Female Ghost] x Zhu Yilong cooperation [King of Glory] virtual idol combination marketing [UC] 319 star interactive drama "promotion marketing" 
  • · Soil taste circle spread ·

      [Storm Demon Domain] "Earth Marketing"
     [Legendary mobile game] "Local taste marketing"
     [Datang Wushuang] "Mangfu Culture" Marketing 
  • Internet / technology circle communication

      Tencent MIG platform regular marketing TGPC conference media public relations marketing Tencent mutual entertainment UP conference public relations communication 
  • · E-sports communication ·

      [King of Glory] Professional League KPL Marketing [Fifth Personality] x Happy Valley "Entertainment E-sports" 
  • · Film and Television Communication ·

      [UC] Detective Season Event Marketing [武 动 乾坤] Film and television close marketing 
  • · Strategic Circle Communication ·

      [Roseland Coast] "Story Marketing"
     [Royal War] "topic marketing" 
  • Dissemination of traditional cultural circles

      King Glory X Dunhuang Cultural Cooperation 
  • UC:

      Content marketing for star fandom 
  • Tencent UP2017:

      Pan-entertainment communication at industry conferences 
  • Naruto Mobile Games:

      Once the emotions of the two-dimensional circle are activated 
  • KPL:

      E-sports and sports circles are connected 
  • Fifth personality:

      Gaming, entertainment, e-sports merge with the young public 
  • The new Qiannv ghost:

      Fandom fans become brand voicers 
  • Rate soil shore:

      Leveraging new SLG players 
  • To be continue ...